
Even though Dax got her aunt’s journal, previously stolen by Talon, it is with Commander Vule now.
If the Freelancer could somehow retrieve it from the Sentinel Commander, the mystery of the vanished people in the Emerald Abyss could finally be solved, after a whole decade!
Hints and Suggestions
- The dialog exchange between the characters will change depending on whether single player or multiplayer mode is played.
- Remember to perform Feats to obtain XP for increasing Pilot Level and receiving Alliance bonus.
- There is no text popup
during this mission. - This expedition might be difficult to play solo. Giving more health to the Freelancer’s javelin and using powerful Combat Equipment is recommended.
- Solving the Shaper Puzzles inside the Foundry:
- All 4 puzzles work similarly.
- Activate the puzzle.
- Look at the symbol above the glowing white line.
- Interact with the console with the pattern on the first ring looks exactly like the stationary symbol above the line.
- Repeat for the same for the middle and outermost ring to form 4 symbols standing vertically.
- The puzzle will be restarted even if one symbol isn’t aligned vertically.
- Repeat the process for the remaining 3 puzzles.
- There are additional dialogs and elemental or fauna or chimera enemies that spawn if solving the puzzle is delayed.
- Scars in large numbers can be a nuisance. Using Combat Equipment that do Blast Damage will be beneficial during this mission.
- Use
Acid,
Armor Buster, or
Fire type damage to tackle Brutes, Scar Enforcers, Outlaw Lancers, and Outlaw Shotgunners. - Deplete enemy shields using
Shield Breaker,
Lightning or
Ice type damage. - Ash Brutes are immune to fire damage. Using Armor Buster or Acid is the most effective way, since all Ash Brutes will be of Legendary type.
- It is also recommended that the explosives scattered across the map during combat be used when in need.
- Beware of the exploding Worker type skorpion, as the acid they release will weaken the javelin’s armor.
- Beware of the elementals. They will come near the javelin and explode, inducing a status effect on it.
- In multiple playthroughs, use crafting to make tougher Combat Equipment to fight enemies.
Objectives
Recover the Journal from Commander Vule
Speak to Commander Vule
Bring the Journal to Dax and Faye
Meet Dax and Faye at the Bar
Travel to the Emerald Abyss
Launch Expedition
Go to Coordinates
Activate the Valve
Fragments Recovered
Activate the Valve
Collect Echo
Bring Echo to the Top of the Valve
Activate Device
Find the Next Relic
Go to Coordinates
Activate the Second Valve
Fragments Recovered
Activate the Second Valve
Collect Echo
Bring Echo to the Top of the Valve
Activate Device
Find the Energy Source
Travel to Coordinates
Explore Foundry
Defeat Talon
Explosives Planted
Arming Explosives
Time Remaining
Defeat Talon
Continue Searching for the Energy Source
Explore Foundry
Search Chamber
Find a way to Activate Device
Activate Device
Visit Dax and Cardea
Speak to Dax and Cardea
These are the locations where the Freelancer begins the expedition, has to perform tasks to advance, and conclude the expedition.
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Cortex Entry
The Cortex Entry shows the description and the outcome of the expedition.
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Outcome: You successfully reunited Dax with her lost Aunt Cardea and freed the missing caravans from an energy source at the heart of the Emerald Abyss. Because of you, Dax and Cardea can start a new life of adventure in Fort Tarsis. |
For a Collection of similar Cortex Entries, See: Critical Objective (Journal) |
Quest Chain
This expedition is a part of the Mystery of the Emerald Abyss Storyline. When the storyline is completed, an appropriate challenge is also completed, which will reward the Freelancer. The following are the related quests in order for this storyline:
Trivia (May Contain Spoilers)
- The currently known volatile shaper relics around Fort Tarsis are inside these Shaper Ruins: The Well, The Core, The Foundry, The Bane Engine, and the unknown Shaper Ruin entered in the mission Early Warnings. There may be more unrevealed Shaper Ruins.
- The briefing is oddly paced, because the way Faye and Dax speak is as if they had already received the journal and studied it thoroughly. However, this is the first time they got to see the journal, not counting Dax simply holding it in Talon’s base. This can mean that some time has passed between the journal’s retrieval and meeting the duo in the bar. Or, Faye being a Cypher, was able to read and grasp everything inside the journal very quickly, which is very much plausible.
- The two volatile shaper relics are East Valve and West Valve. But since Talon had marked 4 relics, two are handled by Dax. And these two relics are nowhere on the Emerald Abyss Subregion o the current Northern Bastion map, physically or in the menus. So, what relics did Dax activate?
- Talon doesn’t wear his special javelin during the fight. Although he is portrayed as a Legendary Outlaw Elementalist in its generic design.
- The Ash Brute, which is only encountered if the Freelancer takes too much time to solve the puzzles, is of legendary variety.
- Dax is one of the few people whose face we see when inside a javelin. Others being Haluk, Vule, and Vara.
- The Flowers Roye presents to Cardea are the same variety he tried giving to Dax.
- After this mission, Cardea is fifth in line for the throne and Dax goes from third to twelfth. This means more royal family members were lost with Cardea.
- According to Cardea, Dax has the same level of enthusiasm since the past 10 years.
- After this mission, there is a gossip around the fort that Cardea and Vule are dating.
Below is the Script and Walkthrough for Vanishing Act (Mission):
Briefing
Since Dax’s house arrest, Commander Vule still holds on to the confiscated journal of her aunt. The Freelancer decides to test fate by having a friendly chat with the commander.
Recover the Journal from Commander Vule
The Freelancer finds Commander Vule by his usual station.
Speak to Commander Vule
The Freelancer speaks with the Commander.
- The Freelancer: "Commander."
- Commander Vule: "No."
- The Freelancer: "No?"
- Commander Vule: "No. I will not release Cardea Dell’s journal into your custody."
- The Freelancer: "Didn’t realize the book was under arrest."
- Commander Vule: "Do I seem like I’m joking?"
- The Freelancer: "I honestly, couldn’t say. You’re kind of hard to read. But I do feel for you, Commander. Working with Dax… she’s a handful."
- Commander Vule: "She’s an impulsive, untrained, thrill-seeker, who’s going to get herself killed. And I’ll be blamed for it."
- The Freelancer: "Not anymore. She’s been recalled home, Dax is no longer your problem."
- Commander Vule: "I… guess that’s true."
- The Freelancer: "So, there’s no harm in giving me the journal. Your ass is covered."
- Commander Vule: "Never underestimate Adaxia Dell’s propensity for trouble."
- The Freelancer: "I’m willing to take the risk."
- Commander Vule: "Then you’re braver than you look. Freelancer."
The Freelancer receives the journal from Vule and links with Faye and Dax.
- The Freelancer: "Faye, Dax. I’ve got the journal."
- Sentinel Dax: "Perfect timing. Just bid farewell to my not-so-gilded cage."
- Faye: "Let’s meet at the bar."
Bring the journal to Dax and Faye
The Freelancer brings the journal to Faye and Dax.
Meet Dax and Faye at the Bar
The Freelancer goes to the to meet the two women.
- The Freelancer: "Here it is. The elusive journal."
- Faye: "Let’s recap what we know."
- Sentinel Dax: "Before her disappearance, my aunt was in the midst of charting the locations of volatile Shaper relics near Fort Tarsis."
- Faye: "It looks like they formed a circle…"
- Sentinel Dax: "Guess what’s at the epicenter."
- The Freelancer: "The Heart of Rage."
- Sentinel Dax: "Yep! When the Heart of Rage appeared, it created ripple effect causing relics far and wide go crazy."
- The Freelancer: "Like “people vanishing into thin air” crazy."
- Sentinel Dax: "That was the theory. Aunt Cardea disappeared before she could prove it."
- Faye: "From his notes, it looks like Talon agreed with her."
- Sentinel Dax: "His notes? He defaced my family heirloom?"
- The Freelancer: "Focus, Dax. What does Talon say?"
- Sentinel Dax: "He thinks activating certain relics will lead him to wherever the caravans vanished."
- Sentinel Dax: "But instead of bringing home their remains, he’s gonna steal their stuff. Freeancer, my aunt—everyone who disappeared—they deserve better."
- Faye: "Activating the relics will be tricky. And I should point out this is all theory. We don’t really know what will happen."
- The Freelancer: "We’ve poked plenty of Shaper stuff before. Hasn’t killed us yet."
- Sentinel Dax: "Yes! My javelin’s pretty banged up, but it’ll still fly. Let me know when you’re ready, and I’ll meet you outside the wall."
Travel to the Emerald Abyss
The Freelancer prepares to launch the expedition.
Launch Expedition
The Freelancer ventures outside the walls of Fort Tarsis.
Briefing Gallery
In Expedition
The Freelancer exits the strider in Silent Path.
Travel to the Emerald Abyss
- The Freelancer: "Ready, Dax?"
- Sentinel Dax: "You kidding? I already left the fort!"
- Faye: "You’ll each take a different relic. If Talon’s correct, you’ll need to activate them in a particular order."
- The Freelancer: "Let’s hope he’s smarter than he looks."
Go to Coordinates
The Freelancer flies to the coordinates through the Eddian Grove.
- The Freelancer: "Should’ve asked this back at the fort, but if Shaper relics are making people vanish… what’s to stop that from happening to us?"
- Sentinel Dax: "Um… nothing? But according to aunt Cardea, the disappearances happen close together. Last one on the record was a month ago. So, we should be safe!"
- Faye: "“Should” being the keyword there."
The Freelancer reaches Dark Canopy and stops on the top of East Valve. The relic is volatile and needs echoes to silence it.
- The Freelancer: "Woah. It’s bigger than I had expected."
- Sentinel Dax: "Yeah, mine looks like a… massive valve?"
- The Freelancer: "Faye, what now?"
- Faye: "Hold on. I’m picking up volatile energy readings below. Same for Dax. I think you need to silence it in order to activate the valve."
- Sentinel Dax: "Okay. How do I do that?"
- The Freelancer: "Look for a smaller relic. It should—"
- Sentinel Dax: "Is it this glowy ball thing?"
- The Freelancer: "(Sighs.) Yes, Dax."
- Sentinel Dax: "Looks explode-y."
- The Freelancer: "Actually it already did that. We need to find the fragments."
- Sentinel Dax: "On it!"
Fragments Recovered
The Freelancer must retrieve 4 relic fragments and insert it into the relic. Scar swarms gate-in and now, the Freelancer must get past them.
- Sentinel Dax: "Found one! I think. Yeah, it’s definitely Shaper-ish."
- The Freelancer: "Good. Now bring it back to the… glowy ball thing. We have to reassemble the pieces."
- Sentinel Dax: "This is fun. It’s like finding lost treasure!"
- The Freelancer: "Lost treasure guarded by Scars!"
- Sentinel Dax: "What Scars?"
- Faye: "Sorry, Freelancer. Looks like they’re only at your location."
- The Freelancer: "How’s that fair?"
- Sentinel Dax: "(Laughs.) Just lucky, I guess."
- The Freelancer: "(Sighs.)"
The Freelancer silences the relic while defeating the scars.
- The Freelancer: "Okay. Assembling the pieces."
- Sentinel Dax: "Look! A cute smaller glowy ball!"
- Faye: "Take the echo to the top to activate the valve. Freelancer first. Dax, you’ll go after."
Activate the Valve
The Freelancer must fly atop the East Valve with an echo.
Collect the Echo
The Freelancer collects the echo and flies to the top of the valve.
Bring Echo to the Top of the valve
The Freelancer deposits the echo into an echo receptacle
Activate Device
A console rises up. The Freelancer interacts with it
- The Freelancer: "Please don’t blow up.."
A loud thrumming sound emerges from the relic.
- Faye: "Now, Dax!"
Another thrumming sound emerges from the distance.
- Sentinel Dax: "Woah!"
- The Freelancer: "We’re still here. I think."
- Faye: "Not seeing any major changes yet. But Talon has two more relics marked."
- Sentinel Dax: "Let’s go!"
Find the Next relic
The Freelancer flies towards Guardians of Dunar.
Go to Coordinates
The Freelancer flies to the next location and halts by the West Valve.
- Faye: "You’re near the second valve. I’m sensing similar volatile energy at the structure’s base."
- The Freelancer: "Must be another relic. Dax, do you remember what to do?"
- Sentinel Dax: "Gather the shiny bits and reassemble them on the glowy ball thing!"
- The Freelancer: "Close enough."
Activate the Second Valve
The Freelancer must activate the second relic.
Fragments recovered
- The Freelancer: "Found the volatile relic… and more Scars."
- Sentinel Dax: "Scars again? Really?"
- The Freelancer: "Yes."
- Sentinel Dax: "Oh."
- The Freelancer: "Aren’t there any where you are?"
- Sentinel Dax: "I don’t want to answer that."
- The Freelancer: "Faye, are you deliberately giving me the harder relics?"
- Faye: "You were the closest. That’s all."
- Sentinel Dax: "(Chuckles.)"
The Freelancer recovers 5 fragments and inserts them into the relic while fighting the Scars.
- Sentinel Dax: "(Hums.)"
- The Freelancer: "Dax."
- Sentinel Dax: "(Hums.)"
- The Freelancer (Shouting): "Dax!"
- Sentinel Dax: "Oh! Hey! What’s up?"
- The Freelancer: "No humming. Remember we’re playing the “silence” game?"
- Sentinel Dax: "Okay."
If the Freelancer takes a while to silence the relic, Dax becomes whiny.
- Sentinel Dax: "Um… are you almost done?"
- The Freelancer: "Working on it."
- Sentinel Dax: "It’s just… I’ve gathered all my fragments and—"
- The Freelancer: "Dax!"
- Sentinel Dax: "Okay. I’ll count clouds or something."
When all the fragments are inserted, an echo shows up. The Freelancer will have defeated all the Scars by this point in time, otherwise, they will flee.
- The Freelancer: "Okay. Silenced."
- Sentinel Dax: "Same."
- Faye: "Perfect. Freelancer, just like the last time. Take the echo to the top of the valve. Activate the relic, then Dax will follow."
Bring Echo to the Top of the valve
The Freelancer inserts the echo into the echo receptacle.
Activate Device
The Freelancer activates the console by interacting with it. A loud thrumming sound emerges from the second relic.
- Faye: "Your turn, Dax!"
Another thrumming sound is heard from the distance.
- The Freelancer: "Whew. Still no explosion."
- Faye: "No. you definitely did something!"
- Sentinel Dax: "A good something?"
- Faye: "Too early to tell. A massive energy source appeared as soon as Dax activated her relic."
- The Freelancer: "Then that’s where we go! Meet me there, Dax!"
- Sentinel Dax: "Roger!"
- The Freelancer: "I’m not Vule. You don’t have to… never mind."
Find the Energy Source
The Freelancer flies down.
Travel to Coordinates
The Freelancer flies to the coordinates and enters The Foundry
Explore Foundry
The Freelancer ventures through the Foundry.
- The Freelancer: "Faye, Dax. The energy source is inside the Foundry. I’m going in."
- Sentinel Dax: "I’ll be there. Soon!"
- The Freelancer: "You sound winded."
- Sentinel Dax: "Luck ran out—Scars finally decided to show up. Keep going—I got this!"
There is a thrumming sound.
- The Freelancer: "I hear something up ahead."
- Faye: "Wait! Freelancer, I’m detecting life forms!"
Inside the Foundry, there is an outlaw hooked to a Shaper artifact.
Travel to Coordinates
- Talon: "Thanks for doing the leg work. We’ll take it from here."
- The Freelancer: "Talon. Nice of you to show. Let’s finish this!"
When the Freelancer tries to attack the javelin, nothing gets through.
- Faye: "He’s being shielded."
- The Freelancer: "So what do I do?"
- Faye: "Use their munitions against them. See those explosives? If you destroy his shield generator, Talon will be vulnerable."
- Sentinel Dax: "Wait. Talon’s there? (Groans.) I always miss the good stuff."
- The Freelancer: "Still time for you to join us!"
- Sentinel Dax: "Love to, but these Scars are really mean. Stay alive! Or I’ll avenge you!"
Defeat Talon
The Freelancer must find a way to remove Talon’s shield and defeat him.
Explosives Planted
The Freelancer picks up 3 explosives while fighting outlaw hordes and plants them on the location marked by Faye. The lower level has a liquid that can damage the javelin’s armor.
- Faye: "Avoid the lower level. That stuff’ll do a number on your javelin."
IThe Freelancer tries to fight Talon before plating explosives, nothing happens.
- Faye: "Your weapons can’t pierce his shield. Deal with the generator first."
- The Freelancer: "Fine, fine."
When all 3 explosives are planted,
- Faye: "It will take time to prime the explosives. Don’t let the outlaws interfere."
Arming Explosives
Faye creates a green cypher projected circle to help the Freelancer know the range. Several outlaws gate in. The Freelancer must remain within the range during the process and defeat enemies while they are at it. If enemies enter the circle, then the scanning process slows down, and the circle becomes pale in color. If the Freelancer steps outside the range, the circle turns orange, and the progress made dwindles. After a while, the explosives are primed.
- Faye: "Explosives ready. Stand clear for detonation."
Time Remaining
There are 3 seconds before which the armed explosives detonate the shield generator. The Freelancer stays out of the range. The shield generator is destroyed.
- Faye: "Shield’s down, but… I think the explosion destabilized the Foundry. The Energy in here is all over the place."
- The Freelancer: "That’s a post-Talon problem."
Defeat Talon
Without the shield generator, Talon is not invulnerable anymore, and the Freelancer can fight him. When the Freelancer defeats Talon.
- Faye: "We should secure the area before moving on."
The Freelancer defeats any remaining outlaws.
- The Freelancer: "That’s it for Talon."
- Sentinel Dax: "Wish I could’ve see his face when he, you know. (Dying noises.) how’d he get ahead of us anyway?"
- The Freelancer: "He was waiting for us to activate the valves, then slipped inside. Crafty bastard."
- Sentinel Dax: "Don’t compliment that—(Surprised yell.) hold on. Ran into a Wyvern nest. Be there soon."
- The Freelancer: "(Sighs.) Typical Dax."
- Faye: "Yep."
Continue Searching for the Energy Source
The Freelancer must stop the energy surge inside the Foundry.
Explore Foundry
The Freelancer traverses through electrical nodes while going deep inside the Foundry.
- Faye: "Readings are intensifying, the further we go. It’s a miracle I can still follow the energy source."
- The Freelancer: "And we did this? From the explosion?"
- Sentinel Dax: "Um, you did this. I’m blameless."
- The Freelancer: "For once."
Deep inside the Foundry.
- The Freelancer: "I’m not seeing an energy source, Faye."
- Faye: "The explosion could have activated a fail-safe mode."
- The Freelancer: "So, the energy source is what? Locked away?"
- Faye: "That’s what I’m thinking. Look around for something to unlock it."
Search Chamber
The Freelancer searches and finds an energy source.
- The Freelancer: "This looks like something… but it’s unresponsive."
- Faye: "Hmm. It’s connected to those disks. Maybe we need a key of some sort?"
Find a Way to Activate Device
There are four consoles which when interacted with, will reveal a puzzle. The Freelancer must solve these puzzles to proceed. To solve the puzzle, the Freelancer must align the symbol at the center of the puzzle with the symbols in the concentric circles surrounding it. The Freelancer solves one puzzle.
- Faye: "The Freelancer, I think—yes. You’ve got incoming."
Elementals, skorpions, and brutes show up while the Freelancer solves the puzzle
- Faye Dax: "(Yells.) It burns! It burns!"
- The Freelancer: "Dax, are you okay?"
- Sentinel Dax: "Yes. Just need to find a waterfall."
- Faye: "There’s one to your left."
- Sentinel Dax: "Thank you."
If the Freelancer takes a long time to solve the puzzles, more enemies show up.
- Faye: "Freelancer—"
- The Freelancer: "What the—more creatures?"
- Fate: "The Whole place is volatile. Expect Anything."
The Freelancer fights these creatures while solving the puzzle.
- Sentinel Dax: "No, no, no, no!"
- The Freelancer: "Dax, please. If you’re not dying… I’m trying to concentrate."
- Sentinel Dax: "Sorry, damn wyvern—stay still so I can shoot you! Ah! I got ‘em! Freelancer! I got ‘em!"
- The Freelancer: "Congratulations."
If the freelancer takes even more time, even more tougher enemies show up.
- Faye: "The Freelancer, picking up more lifeforms."
- Sentinel Dax: "Is it Talon?"
- The Freelancer: "What? No, Dax. He’s dead."
- Sentinel Dax: " Faye said to expect “anything.”"
- Faye: "(Sighs.) Within reason."
If the Freelancer spends too much time not solving the puzzles, legendary enemies show up.
- Faye: "Check the disks, Freelancer. I think they’re the key to finding the energy source."
When the Freelancer finishes solving all four puzzles, a loud thrumming sound—similar to the times when they activated the valves—emerges from the energy source.
- The Freelancer: "Wait. That sound… it’s the same as when we activates the valves."
- Sentinel Dax: "That’s a good thing, right?"
- Faye: "Potentially. The readings have stabilized. Check the control device."
- The Freelancer: "Shouldn’t we wait for Dax?"
- Sentinel Dax: "Go ahead! Stupid wyvern breath overheated my javelin. I’m almost there."
- The Freelancer: "Here goes nothing."
Activate Device
The Freelancer activates the energy source by interacting with it. When the Freelancer touches the spinning object hovering above the energy source, Dax shows up.
- Sentinel Dax: "I made it! Oh… wow."
The disks which formed the puzzles, on the sides of the central bridge, align themselves into a new position and face towards the arch in the center. A light beam shoots out of one disk on either side, traveling through. All the other disks.
- Sentinel Dax: "Hello? Is anyone there?"
The arch in the center creates a sunset-orange veil beneath it. Someone walks out of the veil. Whispering voices can be heard everywhere. The Freelancer and Dax witness more people walking out of the veil. They run towards the people, trying to help them.
- The Freelancer: "I’ve got you."
Additional sentinels show up to rescue these people. As Dax aids the others, she looks at the veil to see a woman come out of it.
- Sentinel Dax: "Aunt… Cardea."
Dax runs towards her aunt, nudging the Freelancer aside and holds the woman.
- Sentinel Dax: "You’re… (Laughs.) You’re alive!"
- Aunt Cardea: "We know each other?"
- Sentinel Dax: "It’s me. Dax."
Dax hugs her aunt.
- Aunt Cardea: "Thank you."
More people exit from the veil.
- Sentinel Dax: ""
- The Freelancer: "Faye. We’re gonna need an evacuation strider."
Dax helps Cardea walk.
- Sentinel Dax: "I can’t wait to see the look on the Commander’s face…"
Everyone exiting the veil—Cardea, the people in the lost merchant caravan, forgotten lancers, and all those who had vanished—are taken to the safety of the walls.
Post Expedition
The Freelancer exits from their javelin in the Forge, where it will be serviced before venturing into the next mission.
- Faye: "We’re one step closer to building the Dawn Shield. Contract complete. "
- The Freelancer: "Drinks on Haluk!"
- Haluk: "Not so fast. Dax wants to see you at her apartment."
Visit Dax and Cardea
The Freelancer goes to Dax's Apartment.
Speak to Dax and Cardea
Dax and Cardea are having a conversation at a coffee table set with an ornate jug of drink and three cups.
- Aunt Cardea: "Ten years. I missed so much…"
- Sentinel Dax: "The Freelancer, look who I found!"
Cardea and Dax stand up. Cardea shakes the Freelancer’s hand.
- Aunt Cardea: "Cardea Dell. I’m told I owe you my freedom."
- The Freelancer: "I have to ask, what was it like in there?"
- Aunt Cardea: "A kind of twilight fog, but at least I wasn’t alone"
- Sentinel Dax: "And you haven’t aged a day."
Cardea grins.
- Aunt Cardea: "We had no sense of time passing. It’s hard to explain. I experienced my past, present, and future."
Someone opens the doors and enters the apartment.
- Lord Roye: "Oh finally, there you are! I was so worried."
Roye is holding a bunch of flowers, again.
- Sentinel Dax: "Beautiful."
- Lord Roye: "Amazing news—you’re fifth in line for the throne of Antium."
Roye kneels and presents the flowers to Cardea.
- Aunt Cardea: "What?"
- Lord Roye: "I abhor gossip, but apparently the Emerald Abyss has captured several people with claims to the throne. Now that everyone’s back, they’ve had to completely rearrange the order of succession!"
Cardea looks at the Freelancer with confusion.
- Sentinel Dax: "Am I still third in line?"
- Lord Roye: "Goodness, no. Twelfth."
- Sentinel Dax (Relieved): "Beautiful!"
Roye continues speaking with Cardea.
- Lord Roye: "I’m sure this ordeal has been exhausting and you’re keen to get home. My luxurious strider is at your service."
- Sentinel Dax: "Uh, didn’t you hear? Your, uh, strider caught fire at the docks!"
- Lord Roye: "What?"
- The Freelancer: "Big, fancy, engulfed in flames? That yours?"
- Lord Roye: "(Huffs.)"
Roye is perplexed. He gives the flowers to Cardea and runs outside.
- The Freelancer: "So, you were saying?"
- Aunt Cardea: "This is going to sound a little crazy."
- Sentinel Dax: "She saw the future! You and the Freelancers are legends!"
Cardea throws the flowers down while Dax pours tea into the three cups on the table.
- Aunt Cardea: "Maybe. Now that I’m free, those memories are fading. But I do know you change thigs for all Freelancers. Good, bad. I don’t know. But—"
Dax takes her teacup.
- Sentinel Dax: "Don’t worry, I’ll be there with you."
Dax looks at Cardea.
- Sentinel Dax: "And you’re gonna teach me to be a cartographer."
- Aunt Cardea: "It’s a hard life, Dax. Look what happened to me."
Dax dismisses Cardea by rolling her eyes and waving her free hand.
- Sentinel Dax: "Pssh. I’ll make new mistakes. This is who I am."
- Aunt Cardea: "(Laughs.) Your parents will be so angry."
- Sentinel Dax: "Don’t worry, I’ve got a Freelancer."
As Dax raises her drink to toast, everyone takes their cups and clinks them. Dax thanks the Freelancer
- Sentinel Dax: "Thank you—for everything."
They all drink.
Notes and Remarks
- This completes the Mystery of the Emerald Abyss storyline.
- The dialogs in this expedition will always remain the same as mentioned in this script. However, certain conversations may be skipped if actions are performed quickly, or additional conversations will show up if there is a delay.
Note: The Expedition Maps feature is still a Work in Progress. Sometimes, a refreshing/reloading of this page may be required to zoom-in or zoom-out completely.
- Guidelines:





