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The Garrison was a landmark, located in the nation of Bastion, but is now a ruin on the planet Coda, as of the year 468 LV.

History

The Garrison was built when Velathra was a thriving Arcanist city for studying astronomical phenomena. The Garrison, located a short distance away from Velathra, behaved like a strider check point and a Sentinel Tower. When the cataclysm that destroyed Velathra was unleashed, the surrounding areas also crumbled.

The Garrison is also a memorial to several Freelancer battles. A shrine is lit to honor the fallen of the Battle of Gao's Choice in the garrison by the Freelancer, as the request of Yarrow in 468 LV.

Geography and Layout

File:Location Landmarks The Garrison Geography Image.png

Geography of The Garrison

The Garrison is a human ruin, initially built with stone. Currently, it is worn down by overgrowing vegetation. A variety of flora and fauna are found in ad around the Garrison. Scars and outlaws constantly fight over the territory and setting up camps and footholds. The lancers of bastion are always happy to stop them.

Flora

The following are the revealed varieties of plantlife that are guaranteed to be found in The Garrison. Even a single instance of the flora found in this location is listed here. There may still be more plants that aren't accurately charted:

  1. Broadleaf Tree
  2. Evergreen Shrub
  3. Grass
  4. Moss
  5. Red Fungi

Creatures

The creatures marked with and are found only through World Encounters and World Events respectively. Those unmarked may also be found in such events, but are usually found on their own. The following types of fauna, Chimera, and Elementals are revealed to be found in The Garrison. There may also be small Insects which are tough to identify. Weaponized and Shaper Corrupt creatures are not listed here

Enemy Encounters

As with all locations of Coda, The Garrison may have hostile forces. Hostile plantlife and animals, if found here, aren't considered as enemy encounters. The enemies marked with and are found only through World Encounters and World Events respectively. Those unmarked may also be found in such events, but are usually found on their own.

The following types of enemies may be encountered in The Garrison:

Cortex

Cortex entry below is either unlocked in The Garrison or collected during exploration in other locations.


Check Cortex Entry: The Garrison for More Information


This Sentinel watchtower also acted as a barracks and a strider checkpoint. Striders would unload supplies for Velathra at the Garrison to avoid setting off the nearby Ring Gate, and causing any accidental harm to Velathra itself.


For a Collection of similar Cortex Entries, See: Landmarks (Library)

Expedition List

The Garrison isn't particularly visited during any expedition. However, it is possible that The Garrison may have served as a connection between two locations during some expeditions. There may also be several instances of World Events in Freeplay that show up in or around this place.

Trivia

  • This landmark or its surroundings will look different during various seasonal times, which includes the presence or absence of various cataclysmic storms.
  • A cortex entry (the same as the one mentioned above) is unlocked when a collectible note surrounded by a cypher projected hemisphere is found in the landmark.