A total of 12cortex entries make reference to the Storm Gear (Armory).
The following entries only provide information on lower version of gears, i.e., gears that are of the rarity Common , Uncommon , Rare , and Epic only. It lists every gear that can be used by the Storm Javelin.
The Stormjavelin charges its power to release a bolt of electrical energy, which hits a target and then arcs to other nearby enemies. This devastating focus seal highlights the Storm's mastery of the elements.
The lancer can throw orbs of fire in rapid succession, or gather their energy to release it in a powerful explosive fireball. Like many of the Storm's abilities, the burning orb uses ember to channel elemental energy.
The Storm uses its considerable power to generate a series of fiery explosions on a target location. This blast seal pummels everything in the area with heat and flame.
The Storm uses this seal to assault their target with razor-sharp ice shards. It's an onslaught that rips through targets and devastates non-armored opponents.
This focus seal releases a powerful concentrated blast of cold energy at its target, impacting with high force. It's a useful weapon for coordinated attacks on powerful opponents.
The Stormjavelin hurls jagged chunks of ice at their target, hitting them with concussive force. One of the most visually impressive weapons in the Storm's arsenal, it has an intimidating psychological effect. It has been effectively used before battles as a display of force, to strike fear in the enemy.
This elemental weapon focuses bursts of chilling cold on the target, resulting in a shattering explosion of ice. Ice Storm is a deceptively cunning and devastating weapon.
This powerful blast seal calls down lightning on a target location, striking it with electrical energy and damaging all enemies close to the strike. It's one of the iconic abilities from which the Storm-class suit takes its name.
This gear creates a relentless, living fire wraith, capable of pursuing targets through walls and other solid objects. It is a weapon that showcases the best of the Storm's abilities, with the most horrifying of results.
When a lancer team's power is low, the quickening field increases the rate of gear recharge for all inside. When it's necessary to regroup, this field is useful for getting the team up to strength for the next sortie.
Produces an orb of electrical energy that bounces off solid objects and seeks out its target. The energy orb is as distracting as it is destructive, and targets have been known to break formation trying to escape it.