Storm is a combo-chaining, sniper javelin.
Rumor of the Storm eventually reached Fort Tarsis. Only through painstaking Arcanist research has anyone outside the Dominion had a chance to wield the Storm's awesome potential. And while the Storm can channel unbelievable amounts of energy, it has little in the way of defensive capabilities and requires an expert pilot to stay above the fight and dish out damage from a safe distance. With its elemental power and minimal armor, the Storm has a reputation for being a tempestuous javelin that can spell disaster for even experienced pilots. But ask anyone who’s survived a fight with one and they’ll tell you that there’s no doubting the strength of the Storm.
The Storm is analogous to a 'mage' class. While fragile, the Storm can utilize elemental abilities (Cryokinetic, Electrokinetic and Pyrokinetic abilities). The Storm can hover effortlessly unlike any other javelin but it is exceptionally vulnerable to melee damage.
- Blast Seal
- Focus Seal
- Support Seal
- Elemental Storm (ultimate): The Storm calls down a torrent of energy to decimate a targeted area. Manipulating the raw force of the Anthem, the Storm emits successive blasts of frost, electricity, and fire, ending with a meteoric finale. This ability is great when enemies are in a contained area where they’ll all be struck.
- Teleportation - With its incredible command of kinetic abilities, the Storm can maneuver in the air, moving through space instantaneously to arrive at a new position nearby, evading its enemies.