
Silent Path is a district of East Gate Subregion found within the region of Northern Bastion, located in the nation of Bastion, on the planet Coda, as of the year 468 LV.
History
Silent Path used to be an important strider path. Although, striders still use it, it is not the most effective route, since many striders have been brought to ruins here.
In 468 LV, when the Freelancer tried to answer A Cry for Help, a fallen strider under the protection of “Freelancer” Diggs was rescued. Later when this same strider was Overdue and didn’t arrive to Fort Tarsis, the Freelancer returned to Silent Path to find clues of its whereabouts.
Later, when Echoes of Reality started encroaching Northern Bastion, strange anomalies began appearing—one such appearance took place in Silent Path, and it was simply dubbed Silent Path Anomaly. The Freelancer contained this egregious anomaly.
Whenever the Freelancer wants to venture outside in the Northern Bastion wilderness, Haluk's Strider or any ally strider before Finding Old Friends is seen resting in the Bullet Mires.
Geography and Layout
Silent Path is mostly an open area with many strider parts and ruined striders scattered around here. Some dormant Shaper Structures can be found here. A variety of flora and some fauna are found here. There is also an abandoned Sentinel Tower near a small rivulet.
Flora
The following are the revealed varieties of plantlife that are guaranteed to be found in Silent Path (District). Even a single instance of the flora found in this location is listed here. There may still be more plants that aren't accurately charted:
- Aquatic Grass
- Broadleaf Tree
- Chimeric Plant
- Common Reed
- Crabgrass
- Cup Chimeric Plant
- Decaying Tree
- Disk Chimeric Plant
- Enset
- Fern
- Grass
- Green Latan Palm
- Lily Pad
- Meadow Flower
- Monstera Plant
- Moonpod (EOR)
- Moss
- Nest Fern
- Orange Bromeliad
- Pitcher Plant
- Pitcher Plant
- Red Latan Palm
- Stonewort
- Tree Fern
- Trefoil
- Tube Chimeric Plant
Creatures
The creatures marked with
and
are found only through World Encounters and World Events respectively. Those unmarked may also be found in such events, but are usually found on their own. The following types of fauna, Chimera, and Elementals are revealed to be found in Silent Path (District). There may also be small Insects which are tough to identify. Weaponized and Shaper Corrupt creatures are not listed here
Enemy Encounters
As with all locations of Coda, Silent Path (District) may have hostile forces. Hostile plantlife and animals, if found here, aren't considered as enemy encounters. The enemies marked with
and
are found only through World Encounters and World Events respectively. Those unmarked may also be found in such events, but are usually found on their own.
The following types of enemies may be encountered in Silent Path (District):
Cortex
Cortex entry below is either unlocked in Silent Path (District) or collected during exploration in other locations.
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For a Collection of similar Cortex Entries, See: Districts (Library) |
Expedition List
The following expeditions take place in Silent Path (District) or this location is mentioned during conversations. The expedition types are marked with their appropriate icons:
Triple Threat
Convergence
Dear Diary
Vanishing Act
Secrets of the Auspex
A Cry for Help
Overdue
Sentinel Bonfire
Silent Path Anomaly (Conjunction)
Legendary: Dear Diary
Legendary: Vanishing Act
Trivia
- This district or its surroundings will look different during various seasonal times, which includes the presence or absence of various cataclysmic storms.
- The destroyed strider from Overdue is always found in this location, whether that Agent Quest has been completed or not.
- This location is a prime spot for the Sentinel Bonfire World Event.


