Paladins lists all relevant cortex entries of the events and people belonging to the Paladins faction of Bastion, found in the Cortex. This list does not include personal entries involving The Freelancer.
Collection Details
A total of 24 cortex entries make reference to the Paladins.
The following Cortex Entries tell about the Paladins and how they operate and what they do as a Faction.
Come and See (Mysterious Note)
See Cortex Entry: Come and See (Mysterious Note) for More Details
Find Me (Mysterious Note)
See Cortex Entry: Find Me (Mysterious Note) for More Details
For Honor (Mysterious Note)
See Cortex Entry: For Honor (Mysterious Note) for More Details
General Helena Tarsis (3)
See Cortex Entry: General Helena Tarsis (3) for More Details



The acts of Tarsis have been conveniently politicized. The Path of Might, the Path of Valor, the Path of Resolve... these actions should be taken as a whole, not as one example that defines an entire faction.

I Wait (Mysterious Note)
See Cortex Entry: I Wait (Mysterious Note) for More Details
In Remembrance (Fortress of Dawn)
See Cortex Entry: In Remembrance (Fortress of Dawn) for More Details



The Fortress of Dawn was a trap for the enemies of humankind, a shining target that boasted countless defenses. This was the post of Ceriden the Red, the squire of Magna Stral. Light the flame against the darkness.

In Remembrance (Helena's Walk)
See Cortex Entry: In Remembrance (Helena's Walk) for More Details



Here the war leader Yaggath held human captives to toil in darkness carving monuments in his image. Stral and her knights freed them in a bloody battle that claimed the lives of Virgil the Breaker and Severn the Resplendent. Light the flame against the darkness.

In Remembrance (Sanctuary Ruins)
See Cortex Entry: In Remembrance (Sanctuary Ruins) for More Details



The twins, Tal and Ora, the Hands of Magna Stral, used this vantage to snipe Korm the Immortal as he led his army down into the valley. Though they were felled by the beasts he unleashed, they watch this valley still. Light the flame against the darkness.

In Remembrance (The Eddian Grove)
See Cortex Entry: In Remembrance (The Eddian Grove) for More Details



Here, the urgoth leader known as the Prophet built a stronghold. A thousand urgoth warriors guarded the stronghold, but were not enough to stop Aamir the Dauntless, who lured the Prophet into the wilds and struck him down. Light the flame against the darkness.

In Remembrance (The Faithful)
See Cortex Entry: In Remembrance (The Faithful) for More Details



We have lost our name to an enemy that wears our legacy like a mask. When our fellow Paladins turned on us, we scattered and went dark. Some remain in the north, keeping watch over our fallen brothers. Some returned to the home of the Legion. We remain. We remember. Light the flame against the darkness.

In Remembrance (The Last Sentinel)
See Cortex Entry: In Remembrance (The Last Sentinel) for More Details



Tristan the Redeemed lies here. Felled by urgoth beasts above, he tumbled into this ravine to die alone. Light the flame against the darkness.

In Remembrance (The Mining Platform)
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In Remembrance (The Monument)
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Here Alexios the Watcher held back the forces of the Warlord Vangath through the longest night, only to fall as day broke. Light the flame against the darkness.

In Remembrance (Wedged Key)
See Cortex Entry: In Remembrance (Wedged Key) for More Details



This valley was where the childhood home of Magna Stral once stood. As a Legion knight, she led her Paladins here to exact vengeance upon the urgoth for their crimes. Afterward, Zaneta the Patient kept watch, to ensure they never returned. Light the flame against the darkness.

In Remembrance (Wrecked Gazebo)
See Cortex Entry: In Remembrance (Wrecked Gazebo) for More Details
In the Eye (Mysterious Note)
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Lost in Darkness (Mysterious Note)
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Magna Stral and the Path of Might (2)
See Cortex Entry: Magna Stral and the Path of Might (2) for More Details



Let me tell you the final tale of Magna Stral.
When General Tarsis fell, those closest to her mourned. Each carried grief in their own way. For Stral, the loss of her friend and leader summoned rage. She couldn't rest while a single urgoth lived. They were already broken by the Sword of Fulminous, terrified, fleeing to the dark corners of the world. But Stral followed, hard on their heels. When at last her scouts found no more enemies, she returned to the Fortress of Dawn. There she found the doors sealed. The Legionnaires were preparing to leave it forever.
While Stral eased her grief with battle, Arden Vassa fixated on his duty. With her final breath, Tarsis made him swear Antium would not fall... no matter the cost. At her command, Vassa prepared to take the Legion of Dawn south to guard Antium.
Outraged at this perceived desertion, Stral ordered the lancers to halt. And they obeyed. Her General secured a future for all people, not just Antium. She called for the Legion to follow her, to battle the enemy in the darkness where they'd fled. Stral was admired—some say revered—by many, and they gladly joined her cause.
Vassa called them traitors. Stral declared those who stayed behind were cowards. And the Legion broke. Those who followed Magna Stral called themselves Paladins, and went north to pursue the enemies of man. They vanished into darkness, and were never heard from again.
— As told by the Bard

On the Heights (Mysterious Note)
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Standing Guard (Mysterious Note)
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Still Watching (Mysterious Note)
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The Legion of Dawn (2)
See Cortex Entry: The Legion of Dawn (2) for More Details



And so the Legion divided into three once the urgoth were defeated. Singing the Path of Resolve were the Sentinels, sworn to protect, their voices full with service to the people and high city walls. On the Path of Might, the Paladins were convinced that strength and force should lead the way. Lastly, the Freelancers followed the notes of valor sung by General Tarsis herself.
The three melodies sung together caused only discord, and none could bear the sound. So it was that one Legion became three. Spoke Vassa: “We must sing the Anthem as we hear it, and none should be forced otherwise.”
—From The Volume of Tarsis

Unsigned Note (Mysterious Note)
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The darkness returns and the Season of Skulls is upon us.
They say you walked the halls of the fortress. They say you carry the old traditions of the orders. People say a lot of things. But there's still one order you have yet to meet. They say we're long gone, but you know by now that nothing is ever gone.
Find what we left for you in Fort Tarsis. Come with us and show honor to the ones who fell in the darkness.

We Wait (Mysterious Note)
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With the spears of our brothers at our back, we descend into the darkness where our enemy built great shrines to their own hubris.










