Anthem Wiki

Welcome Freelancer!
Fly across the Anthem wiki in your favorite Javelin!
  
Anthem Wiki is best experienced in desktop view.
Note: Feel free to contact an Admin at any time.

READ MORE

Anthem Wiki
Anthem Wiki
General Faction

Paladins lists all relevant cortex entries of the events and people belonging to the Paladins faction of Bastion, found in the Cortex. This list does not include personal entries involving The Freelancer.

Collection Details

A total of 24 cortex entries make reference to the Paladins.

The following Cortex Entries tell about the Paladins and how they operate and what they do as a Faction.

Come and See (Mysterious Note)

See Cortex Entry: Come and See (Mysterious Note) for More Details



Where our ancient enemy met their end, I wait, guarding the gate of the rising sun.



Find Me (Mysterious Note)

See Cortex Entry: Find Me (Mysterious Note) for More Details



Upon the arm of the greater serpent I stand, eyes fixed on a lesser monument.



For Honor (Mysterious Note)

See Cortex Entry: For Honor (Mysterious Note) for More Details



Find me in the tower gazebo of Shadowmark, in the sight of Midderon's effigy.



General Helena Tarsis (3)

See Cortex Entry: General Helena Tarsis (3) for More Details



The acts of Tarsis have been conveniently politicized. The Path of Might, the Path of Valor, the Path of Resolve... these actions should be taken as a whole, not as one example that defines an entire faction.

Dialogues



I Wait (Mysterious Note)

See Cortex Entry: I Wait (Mysterious Note) for More Details



In the shadow of the Eddian I stand guard, ever watchful of our ancient foe.



In Remembrance (Fortress of Dawn)

See Cortex Entry: In Remembrance (Fortress of Dawn) for More Details



The Fortress of Dawn was a trap for the enemies of humankind, a shining target that boasted countless defenses. This was the post of Ceriden the Red, the squire of Magna Stral. Light the flame against the darkness.



In Remembrance (Helena's Walk)

See Cortex Entry: In Remembrance (Helena's Walk) for More Details



Here the war leader Yaggath held human captives to toil in darkness carving monuments in his image. Stral and her knights freed them in a bloody battle that claimed the lives of Virgil the Breaker and Severn the Resplendent. Light the flame against the darkness.



In Remembrance (Sanctuary Ruins)

See Cortex Entry: In Remembrance (Sanctuary Ruins) for More Details



The twins, Tal and Ora, the Hands of Magna Stral, used this vantage to snipe Korm the Immortal as he led his army down into the valley. Though they were felled by the beasts he unleashed, they watch this valley still. Light the flame against the darkness.



In Remembrance (The Eddian Grove)

See Cortex Entry: In Remembrance (The Eddian Grove) for More Details



Here, the urgoth leader known as the Prophet built a stronghold. A thousand urgoth warriors guarded the stronghold, but were not enough to stop Aamir the Dauntless, who lured the Prophet into the wilds and struck him down. Light the flame against the darkness.



In Remembrance (The Faithful)

See Cortex Entry: In Remembrance (The Faithful) for More Details



We have lost our name to an enemy that wears our legacy like a mask. When our fellow Paladins turned on us, we scattered and went dark. Some remain in the north, keeping watch over our fallen brothers. Some returned to the home of the Legion. We remain. We remember. Light the flame against the darkness.



In Remembrance (The Last Sentinel)

See Cortex Entry: In Remembrance (The Last Sentinel) for More Details



Tristan the Redeemed lies here. Felled by urgoth beasts above, he tumbled into this ravine to die alone.  Light the flame against the darkness.



In Remembrance (The Mining Platform)

See Cortex Entry: In Remembrance (The Mining Platform) for More Details



In the canyon far below, Magna Stral and her Paladins battled through the darkness of the season to keep the urgoth from the pass. At great cost, they succeeded. The three laid to rest here―Bogdan, Eleri, and Seong―gave their lives that the Legion might live. Light the flame against the darkness.



In Remembrance (The Monument)

See Cortex Entry: In Remembrance (The Monument) for More Details



Here Alexios the Watcher held back the forces of the Warlord Vangath through the longest night, only to fall as day broke. Light the flame against the darkness.



In Remembrance (Wedged Key)

See Cortex Entry: In Remembrance (Wedged Key) for More Details



This valley was where the childhood home of Magna Stral once stood. As a Legion knight, she led her Paladins here to exact vengeance upon the urgoth for their crimes. Afterward, Zaneta the Patient kept watch, to ensure they never returned. Light the flame against the darkness.



In Remembrance (Wrecked Gazebo)

See Cortex Entry: In Remembrance (Wrecked Gazebo) for More Details



In the city once called Anshar, an overnight urgoth attack was thwarted by a single knight on watch. Though mortally wounded by a sniper's shot, they sounded the alarm and woke Anshar's defenders. For Paladin Ren, light the flame against the darkness.



In the Eye (Mysterious Note)

See Cortex Entry: In the Eye (Mysterious Note) for More Details



From the Shapers' eye, I watch over the valley that bears the General's name.



Lost in Darkness (Mysterious Note)

See Cortex Entry: Lost in Darkness (Mysterious Note) for More Details



Where the light of the High Road falls away, I lie at the feet of my fellow knights.



Magna Stral and the Path of Might (2)

See Cortex Entry: Magna Stral and the Path of Might (2) for More Details



Let me tell you the final tale of Magna Stral.
When General Tarsis fell, those closest to her mourned. Each carried grief in their own way. For Stral, the loss of her friend and leader summoned rage. She couldn't rest while a single urgoth lived. They were already broken by the Sword of Fulminous, terrified, fleeing to the dark corners of the world. But Stral followed, hard on their heels. When at last her scouts found no more enemies, she returned to the Fortress of Dawn. There she found the doors sealed. The Legionnaires were preparing to leave it forever.
While Stral eased her grief with battle, Arden Vassa fixated on his duty. With her final breath, Tarsis made him swear Antium would not fall... no matter the cost. At her command, Vassa prepared to take the Legion of Dawn south to guard Antium.
Outraged at this perceived desertion, Stral ordered the lancers to halt. And they obeyed. Her General secured a future for all people, not just Antium. She called for the Legion to follow her, to battle the enemy in the darkness where they'd fled. Stral was admired—some say revered—by many, and they gladly joined her cause.
Vassa called them traitors. Stral declared those who stayed behind were cowards. And the Legion broke. Those who followed Magna Stral called themselves Paladins, and went north to pursue the enemies of man. They vanished into darkness, and were never heard from again.

— As told by the Bard



On the Heights (Mysterious Note)

See Cortex Entry: On the Heights (Mysterious Note) for More Details



Find me upon the cliffside, guarding my brother's back as we lay our general to rest.



Standing Guard (Mysterious Note)

See Cortex Entry: Standing Guard (Mysterious Note) for More Details



On the cliff above the gates of Heliost, I keep my watch.



Still Watching (Mysterious Note)

See Cortex Entry: Still Watching (Mysterious Note) for More Details



Where the General held her court, I remain, guarding the way for the aspirants.



The Legion of Dawn (2)

See Cortex Entry: The Legion of Dawn (2) for More Details



And so the Legion divided into three once the urgoth were defeated. Singing the Path of Resolve were the Sentinels, sworn to protect, their voices full with service to the people and high city walls. On the Path of Might, the Paladins were convinced that strength and force should lead the way. Lastly, the Freelancers followed the notes of valor sung by General Tarsis herself.

The three melodies sung together caused only discord, and none could bear the sound. So it was that one Legion became three. Spoke Vassa: “We must sing the Anthem as we hear it, and none should be forced otherwise.”


—From The Volume of Tarsis



Unsigned Note (Mysterious Note)

See Cortex Entry: Unsigned Note (Mysterious Note) for More Details



Freelancer,


The darkness returns and the Season of Skulls is upon us.

They say you walked the halls of the fortress. They say you carry the old traditions of the orders. People say a lot of things. But there's still one order you have yet to meet. They say we're long gone, but you know by now that nothing is ever gone.

Find what we left for you in Fort Tarsis. Come with us and show honor to the ones who fell in the darkness.



We Wait (Mysterious Note)

See Cortex Entry: We Wait (Mysterious Note) for More Details



With the spears of our brothers at our back, we descend into the darkness where our enemy built great shrines to their own hubris.