
Locks lists all relevant cortex entries of Technology sub section found in the Library main section of the Cortex.
Collection Details
A total of 1 cortex entries make reference to the Locks.
The following Cortex Entries give an insight over Amplifier technology, its origins, and purpose.
Locks
See Cortex Entry: Locks for More Details



Locks are massive, heavy doors that keep wildlife from entering settlements or migrating into different areas of Bastion. In settlements, individuals can exit or enter by passing through two heavy doors. Each door must be locked before the second will open. Strider locks in the wild are found primarily in mountainous passes. They operate with a similar two-door system that the strider itself passes through.
