
This is the Legendary Mission version of the similarly named Critical Objective. Enemies are tougher, but the rewards are excellent.
Hints and Suggestions
- The dialog exchange between the characters will change depending on whether single player or multiplayer mode is played.
- Remember to perform Feats to obtain XP for increasing Pilot Level and receiving Alliance bonus.
- There is no text popup
during this mission. - This expedition might be difficult to play solo. Giving more health to the Freelancer’s javelin and using powerful Combat Equipment is recommended.
- Solving the Shaper Disc Puzzles inside the Foundry:
- All 4 puzzles work similarly.
- Activate the puzzle.
- Look at the symbol above the glowing white line at the center of the disc.
- Interact with the console with the pattern on the first ring looks exactly like the stationary symbol above the line in the center.
- Repeat for the same for the middle and outermost ring to form 4 same symbols aligned in a line.
- The puzzle will be reset even if one symbol isn’t aligned vertically.
- Repeat the process for the remaining 3 Shaper discs.
- There are additional dialogs and elemental or fauna or chimera enemies that spawn if solving the puzzle is delayed.
- Scars in large numbers can be a nuisance. Using Combat Equipment that do Blast Damage will be beneficial during this mission.
- Use
Acid,
Armor Buster, or
Fire type damage to tackle Brutes, Scar Enforcers, Outlaw Lancers, and Outlaw Shotgunners. - Deplete enemy shields using
Shield Breaker,
Lightning or
Ice type damage. - Ash Brutes are immune to fire damage. Using Armor Buster or Acid is the most effective way, since all Ash Brutes will be of Legendary type.
- It is also recommended that the explosives scattered across the map during combat be used when in need.
- Beware of the exploding Worker type skorpion, as the acid they release will weaken the javelin’s armor.
- Beware of the elementals. They will come near the javelin and explode, inducing a status effect on it.
Objectives
Travel to the Emerald Abyss
Launch Expedition
Go to Coordinates
Activate the Valve
Fragments Recovered
Activate the Valve
Collect Echo
Bring Echo to the Top of the Valve
Activate Device
Find the Next Relic
Go to Coordinates
Activate the Second Valve
Fragments Recovered
Activate the Second Valve
Collect Echo
Bring Echo to the Top of the Valve
Activate Device
Find the Energy Source
Travel to Coordinates
Explore Foundry
Defeat Talon
Explosives Planted
Arming Explosives
Time Remaining
Defeat Talon
Continue Searching for the Energy Source
Explore Foundry
Search Chamber
Defeat the Titans
Defeat remaining enemies
Open Chest
These are the locations where the Freelancer begins the expedition, has to perform tasks to advance, and conclude the expedition.
Cortex Entry
Legendary: Vanishing Act is categorized under the Legendary Mission type of expedition. These expeditions do not have any specific cortex entries associated with them.
Trivia (May Contain Spoilers)
- Unlike the critical objective version (which is one of the longest regular mission), three titans will spawn after the puzzles are solved.
- It is odd that 3 corium pieces are required for Crafting the Dawn Shield, and only one of either Triple Threat Storyline or Mystery of the Emerald Abyss Storyline (or both) needed to proceed. but only triple threat missions will provide enough Titans or Escari to get the mineral.
- This could mean that the 3 Titans were supposed to spawn at the end of Vanishing Act, but were removed later due to the length of the mission.
- Unlike what the dialogue suggests, there is no special sound in the Legendary Mission version. The sound only plays in the critical objective version of the expedition.
- Due to a bug, the quest marker for opening the chest to complete the mission uses the marker for Critical Objective instead of Legendary Mission. For convenience it is shown as the latter in the Anthem Wiki.
- The two volatile shaper relics are East Valve and West Valve. But since Talon had marked 4 relics, two are handled by Dax. And these two relics are nowhere on the Emerald Abyss Subregion on the current Northern Bastion map, physically or in the menus. So, what relics did Dax activate?
- Talon doesn’t wear his special javelin during the fight. Although he is portrayed as a Legendary Outlaw Elementalist in its generic design.
- The Ash Brute, which is only encountered if the Freelancer takes too much time to solve the puzzles, is of legendary variety.
Below is the Script and Walkthrough for Legendary: Vanishing Act:
Briefing
Legendary: Vanishing Act. Explore the Emerald Abyss and find the relic at its heart.
In Expedition
The Freelancer exits the strider in Silent Path.
Travel to the Emerald Abyss
- The Freelancer: "Ready, Dax?"
- Sentinel Dax: "You kidding? I already left the fort!"
- Faye: "You’ll each take a different relic. If Talon’s correct, you’ll need to activate them in a particular order."
- The Freelancer: "Let’s hope he’s smarter than he looks."
Go to Coordinates
The Freelancer flies to the coordinates through the Eddian Grove.
- The Freelancer: "Should’ve asked this back at the fort, but if Shaper relics are making people vanish… what’s to stop that from happening to us?"
- Sentinel Dax: "Um… nothing? But according to aunt Cardea, the disappearances happen close together. Last one on the record was a month ago. So, we should be safe!"
- Faye: "“Should” being the keyword there."
The Freelancer reaches Dark Canopy and stops on the top of East Valve. The relic is volatile and needs echoes to silence it.
- The Freelancer: "Woah. It’s bigger than I had expected."
- Sentinel Dax: "Yeah, mine looks like a… massive valve?"
- The Freelancer: "Faye, what now?"
- Faye: "Hold on. I’m picking up volatile energy readings below. Same for Dax. I think you need to silence it in order to activate the valve."
- Sentinel Dax: "Okay. How do I do that?"
- The Freelancer: "Look for a smaller relic. It should—"
- Sentinel Dax: "Is it this glowy ball thing?"
- The Freelancer: "(Sighs.) Yes, Dax."
- Sentinel Dax: "Looks explode-y."
- The Freelancer: "Actually it already did that. We need to find the fragments."
- Sentinel Dax: "On it!"
Fragments Recovered
The Freelancer must retrieve 4 relic fragments and insert it into the relic. Scar swarms gate-in and now, the Freelancer must get past them.
- Sentinel Dax: "Found one! I think. Yeah, it’s definitely Shaper-ish."
- The Freelancer: "Good. Now bring it back to the… glowy ball thing. We have to reassemble the pieces."
- Sentinel Dax: "This is fun. It’s like finding lost treasure!"
- The Freelancer: "Lost treasure guarded by Scars!"
- Sentinel Dax: "What Scars?"
- Faye: "Sorry, Freelancer. Looks like they’re only at your location."
- The Freelancer: "How’s that fair?"
- Sentinel Dax: "(Laughs.) Just lucky, I guess."
- The Freelancer: "(Sighs.)"
The Freelancer silences the relic while defeating the scars.
- The Freelancer: "Okay. Assembling the pieces."
- Sentinel Dax: "Look! A cute smaller glowy ball!"
- Faye: "Take the echo to the top to activate the valve. Freelancer first. Dax, you’ll go after."
Activate the Valve
The Freelancer must fly atop the East Valve with an echo.
Collect the Echo
The Freelancer collects the echo and flies to the top of the valve.
Bring Echo to the Top of the valve
The Freelancer deposits the echo into an echo receptacle
Activate Device
A console rises up. The Freelancer interacts with it
- The Freelancer: "Please don’t blow up.."
A loud thrumming sound emerges from the relic.
- Faye: "Now, Dax!"
Another thrumming sound emerges from the distance.
- Sentinel Dax: "Woah!"
- The Freelancer: "We’re still here. I think."
- Faye: "Not seeing any major changes yet. But Talon has two more relics marked."
- Sentinel Dax: "Let’s go!"
Find the Next relic
The Freelancer flies towards Guardians of Dunar.
Go to Coordinates
The Freelancer flies to the next location and halts by the West Valve.
- Faye: "You’re near the second valve. I’m sensing similar volatile energy at the structure’s base."
- The Freelancer: "Must be another relic. Dax, do you remember what to do?"
- Sentinel Dax: "Gather the shiny bits and reassemble them on the glowy ball thing!"
- The Freelancer: "Close enough."
Activate the Second Valve
The Freelancer must activate the second relic.
Fragments recovered
- The Freelancer: "Found the volatile relic… and more Scars."
- Sentinel Dax: "Scars again? Really?"
- The Freelancer: "Yes."
- Sentinel Dax: "Oh."
- The Freelancer: "Aren’t there any where you are?"
- Sentinel Dax: "I don’t want to answer that."
- The Freelancer: "Faye, are you deliberately giving me the harder relics?"
- Faye: "You were the closest. That’s all."
- Sentinel Dax: "(Chuckles.)"
The Freelancer recovers 5 fragments and inserts them into the relic while fighting the Scars.
- Sentinel Dax: "(Hums.)"
- The Freelancer: "Dax."
- Sentinel Dax: "(Hums.)"
- The Freelancer (Shouting): "Dax!"
- Sentinel Dax: "Oh! Hey! What’s up?"
- The Freelancer: "No humming. Remember we’re playing the “silence” game?"
- Sentinel Dax: "Okay."
If the Freelancer takes a while to silence the relic, Dax becomes whiny.
- Sentinel Dax: "Um… are you almost done?"
- The Freelancer: "Working on it."
- Sentinel Dax: "It’s just… I’ve gathered all my fragments and—"
- The Freelancer: "Dax!"
- Sentinel Dax: "Okay. I’ll count clouds or something."
When all the fragments are inserted, an echo shows up. The Freelancer will have defeated all the Scars by this point in time, otherwise, they will flee.
- The Freelancer: "Okay. Silenced."
- Sentinel Dax: "Same."
- Faye: "Perfect. Freelancer, just like the last time. Take the echo to the top of the valve. Activate the relic, then Dax will follow."
Bring Echo to the Top of the valve
The Freelancer inserts the echo into the echo receptacle.
Activate Device
The Freelancer activates the console by interacting with it. A loud thrumming sound emerges from the second relic.
- Faye: "Your turn, Dax!"
Another thrumming sound is heard from the distance.
- The Freelancer: "Whew. Still no explosion."
- Faye: "No. you definitely did something!"
- Sentinel Dax: "A good something?"
- Faye: "Too early to tell. A massive energy source appeared as soon as Dax activated her relic."
- The Freelancer: "Then that’s where we go! Meet me there, Dax!"
- Sentinel Dax: "Roger!"
- The Freelancer: "I’m not Vule. You don’t have to… never mind."
Find the Energy Source
The Freelancer flies down.
Travel to Coordinates
The Freelancer flies to the coordinates and enters The Foundry
Explore Foundry
The Freelancer ventures through the Foundry.
- The Freelancer: "Faye, Dax. The energy source is inside the Foundry. I’m going in."
- Sentinel Dax: "I’ll be there. Soon!"
- The Freelancer: "You sound winded."
- Sentinel Dax: "Luck ran out—Scars finally decided to show up. Keep going—I got this!"
There is a thrumming sound.
- The Freelancer: "I hear something up ahead."
- Faye: "Wait! Freelancer, I’m detecting life forms!"
Inside the Foundry, there is an outlaw hooked to a Shaper artifact.
Travel to Coordinates
- Talon: "Thanks for doing the leg work. We’ll take it from here."
- The Freelancer: "Talon. Nice of you to show. Let’s finish this!"
When the Freelancer tries to attack the javelin, nothing gets through.
- Faye: "He’s being shielded."
- The Freelancer: "So what do I do?"
- Faye: "Use their munitions against them. See those explosives? If you destroy his shield generator, Talon will be vulnerable."
- Sentinel Dax: "Wait. Talon’s there? (Groans.) I always miss the good stuff."
- The Freelancer: "Still time for you to join us!"
- Sentinel Dax: "Love to, but these Scars are really mean. Stay alive! Or I’ll avenge you!"
Defeat Talon
The Freelancer must find a way to remove Talon’s shield and defeat him.
Explosives Planted
The Freelancer picks up 3 explosives while fighting outlaw hordes and plants them on the location marked by Faye. The lower level has a liquid that can damage the javelin’s armor.
- Faye: "Avoid the lower level. That stuff’ll do a number on your javelin."
IThe Freelancer tries to fight Talon before plating explosives, nothing happens.
- Faye: "Your weapons can’t pierce his shield. Deal with the generator first."
- The Freelancer: "Fine, fine."
When all 3 explosives are planted,
- Faye: "It will take time to prime the explosives. Don’t let the outlaws interfere."
Arming Explosives
Faye creates a green cypher projected circle to help the Freelancer know the range. Several outlaws gate in. The Freelancer must remain within the range during the process and defeat enemies while they are at it. If enemies enter the circle, then the scanning process slows down, and the circle becomes pale in color. If the Freelancer steps outside the range, the circle turns orange, and the progress made dwindles. After a while, the explosives are primed.
- Faye: "Explosives ready. Stand clear for detonation."
Time Remaining
There are 3 seconds before which the armed explosives detonate the shield generator. The Freelancer stays out of the range. The shield generator is destroyed.
- Faye: "Shield’s down, but… I think the explosion destabilized the Foundry. The Energy in here is all over the place."
- The Freelancer: "That’s a post-Talon problem."
Defeat Talon
Without the shield generator, Talon is not invulnerable anymore, and the Freelancer can fight him. When the Freelancer defeats Talon.
- Faye: "We should secure the area before moving on."
The Freelancer defeats any remaining outlaws.
- The Freelancer: "That’s it for Talon."
- Sentinel Dax: "Wish I could’ve see his face when he, you know. (Dying noises.) how’d he get ahead of us anyway?"
- The Freelancer: "He was waiting for us to activate the valves, then slipped inside. Crafty bastard."
- Sentinel Dax: "Don’t compliment that—(Surprised yell.) hold on. Ran into a Wyvern nest. Be there soon."
- The Freelancer: "(Sighs.) Typical Dax."
- Faye: "Yep."
Continue Searching for the Energy Source
The Freelancer must stop the energy surge inside the Foundry.
Explore Foundry
The Freelancer traverses through electrical nodes while going deep inside the Foundry.
- Faye: "Readings are intensifying, the further we go. It’s a miracle I can still follow the energy source."
- The Freelancer: "And we did this? From the explosion?"
- Sentinel Dax: "Um, you did this. I’m blameless."
- The Freelancer: "For once."
Deep inside the Foundry.
- The Freelancer: "I’m not seeing an energy source, Faye."
- Faye: "The explosion could have activated a fail-safe mode."
- The Freelancer: "So, the energy source is what? Locked away?"
- Faye: "That’s what I’m thinking. Look around for something to unlock it."
Search Chamber
The Freelancer searches and finds an energy source.
- The Freelancer: "This looks like something… but it’s unresponsive."
- Faye: "Hmm. It’s connected to those disks. Maybe we need a key of some sort?"
Find a Way to Activate Device
There are four consoles which when interacted with, will reveal a puzzle. The Freelancer must solve these puzzles to proceed. To solve the puzzle, the Freelancer must align the symbol at the center of the puzzle with the symbols in the concentric circles surrounding it. The Freelancer solves one puzzle.
- Faye: "The Freelancer, I think—yes. You’ve got incoming."
Elementals, skorpions, and brutes show up while the Freelancer solves the puzzle
- Faye Dax: "(Yells.) It burns! It burns!"
- The Freelancer: "Dax, are you okay?"
- Sentinel Dax: "Yes. Just need to find a waterfall."
- Faye: "There’s one to your left."
- Sentinel Dax: "Thank you."
If the Freelancer takes a long time to solve the puzzles, more enemies show up.
- Faye: "Freelancer—"
- The Freelancer: "What the—more creatures?"
- Fate: "The Whole place is volatile. Expect Anything."
The Freelancer fights these creatures while solving the puzzle.
- Sentinel Dax: "No, no, no, no!"
- The Freelancer: "Dax, please. If you’re not dying… I’m trying to concentrate."
- Sentinel Dax: "Sorry, damn wyvern—stay still so I can shoot you! Ah! I got ‘em! Freelancer! I got ‘em!"
- The Freelancer: "Congratulations."
If the freelancer takes even more time, even more tougher enemies show up.
- Faye: "The Freelancer, picking up more lifeforms."
- Sentinel Dax: "Is it Talon?"
- The Freelancer: "What? No, Dax. He’s dead."
- Sentinel Dax: " Faye said to expect “anything.”"
- Faye: "(Sighs.) Within reason."
If the Freelancer spends too much time not solving the puzzles, legendary enemies show up.
- Faye: "Check the disks, Freelancer. I think they’re the key to finding the energy source."
When the Freelancer finishes solving all four puzzles, Ash Titans spawn.
Defeat the Titans
The Freelancer fights three Lesser Ash Titans who continuously spawn elementals and defeats them all.
Defeat remaining enemies
If there are any enemies remaining, especially the ones from before the fourth Shaper Disc puzzle is solves, the Freelancer fights them and defeats them.
- The Freelancer: "Wait. That sound… it’s the same as when we activated the valves."
- Sentinel Dax: "That’s a good thing, right?"
- Faye: "Potentially. The readings have stabilized. Check the control device."
- The Freelancer: "Shouldn’t we wait for Dax?"
- Sentinel Dax: "Go ahead! Stupid wyvern breath overheated my javelin. I’m almost there."
Open Chest
The Freelancer opens the Treasure Chest.
Post Expedition
The Freelancer can repeat this expedition or go on a different one.
Notes and Remarks
- Unless the chest is opened, the expedition will not end.
- The moment the chest is opened, the expedition end banner shows up, unlike the Critical Objective counterpart.
- If any enemies from before the three titans spawn remain, they must be defeated before the final chest spawns.
- The dialogs in this expedition will always remain the same as mentioned in this script. However, certain conversations may be skipped if actions are performed quickly, or additional conversations will show up if there is a delay.
Note: The Expedition Maps feature is still a Work in Progress. Sometimes, a refreshing/reloading of this page may be required to zoom-in or zoom-out completely.
- Guidelines:
