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Heat Sink is a Component that is used to provide armor and shield reinforcements to a Javelin. Apart from these Health reinforcements, it also provides javelins with additional perks that improve their overall combat prowess, making it a type of Combat Equipment.

Heat Sink is classified as a Universal Component that can be used by all javelins: Ranger, Colossus, Storm, and Interceptor.

Note: All numeric values (except the power level) mentioned are only applicable to the default state of the Component. It may be possible to increase or decrease the net values using inscriptions, but they will not be shown.



Description and Alternative Items

For the alternative item, see Thermal Cooling

Heat Sink Increases the javelin's heat capacity by 10% of the base capacity to allow the javelin to fly more effectively.

Obtaining Methods

Heat Sink can be obtained in the following ways:

Blueprint and Crafting

Heat Sink is an item that can be crafted. It requires different amounts of resources depending upon its rarity. Complete the requirement in Blueprint Acquisition to unlock the Blueprint. Then craft the item in the Forge using the resources.

Unlocked blueprints can be found in the Craft tab located under the appropriate combat equipment slot (Component/Component/Component) of a javelin in the loadouts tab of the Forge.

The following table provides insights on blueprint and crafting requirements:

Blueprint
Acquisition
Heat Sink
Blueprint
Crafted
Heat Sink
Uncommon
Uncommon flat
Freelancer Loyalty I Challenge Uncommon Heat Sink Blueprint Icon Uncommon Heat Sink Icon
Rare
Rare flat
Freelancer Loyalty II Challenge Rare Heat Sink Blueprint Icon Rare Heat Sink Icon
Epic
Epic flat
Freelancer Loyalty III Challenge Epic Heat Sink Blueprint Icon Epic Heat Sink Icon



Required Crafting Resources

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Check Cortex Entry: Heat Sink (Blueprint) for More Information

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Uncommon

Rare

Epic


Trivia (May Contain Spoilers)

  • Components are the only combat items that have a completely unique base design and upgraded design icons.
  • A base version (Epic/Rare/Uncommon/Common) component can be stacked with its upgraded version (Masterwork/Legendary) component.
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