
To check its rotation number or date of availability, fly to:
Avenger's Boon is a Combat Gear or commonly, Gear, classified under the Assault Launcher category. From the gameplay standpoint, it is considered as Gear 2. Since Avenger's Boon is used during combat, it is considered a Combat Equipment. It it is possible to use gears to damage and defeat enemies and break destructible objects.
Note: All numeric values (except the power level) mentioned are only applicable to the default state of the gear. It may be possible to increase or decrease the net values using inscriptions, but they will not be shown.
Description and Alternative Items
For the alternative items, see Pulse Blast
Avenger's Boon is an upgraded Pulse Blast. It is an Assault Launcher which, After a charge-up period, blasts pulse of raw energy.
Avenger's Boon can do weak point damage.
This item has a special ability, which is a procedural perk that can be activated by performing an action mentioned in its masterwork perk.
Masterwork Perk: Striker's Strength: Hitting an enemy increases melee damage by 220% for 20 seconds.
Obtaining Methods
Avenger's Boon can be obtained in the following ways:
- Loot
- Guardians' Gifts (Tomb of Cariff)
- Regulator Store (When available)
- Crafting (Masterwork only)
Blueprint and Crafting
Avenger's Boon is an item that can be crafted. It requires different amounts of resources depending upon its rarity. Complete the requirement in Blueprint Acquisition to unlock the Blueprint. Then craft the item in the Forge using the resources.
Unlocked blueprints can be found in the Craft tab located under the appropriate combat equipment slot (Gear/Gear/Component) of a javelin in the loadouts tab of the Forge.
The following table provides insights on blueprint and crafting requirements:
| Blueprint Acquisition |
Avenger's Boon Blueprint |
Crafted Avenger's Boon |
| |
|---|---|---|---|---|
| Avenger's Boon Challenge |
Required Crafting Resources
|
Trivia (May Contain Spoilers)
- At launch, the masterwork perk on Avenger’s Boon was different:
- Striker's Strength: Hitting an enemy temporarily increases melee damage.
- Gears are the only combat items that share their base design with their upgraded design.


